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You are dedicated to your craft. You have spent countless hours honing your skills. You have a boundless curiosity for the underlying theories and structure of communicating ideas. You are the artist who finds the connections between your medium and other communications media. You are the artist who relishes in a setback; after all, it's a new opportunity to learn and grow. Inspiration is more than a haphazard mode of thought requiring constant nurturing: it is your natural state of mind.

Lean Into Art is where you go when you're ready to push yourself as an artist in new ways. As a place to learn communication arts online it combines an art-journaling approach, the best of live and time-shifted classes, and a recognition system that encourages students to finish projects, give feedback, even participate in teaching.

It's a big art challenge - that's why we put the enticing warning in the name. You have to lean into it.

Friday
Dec062013

LIA Cast 91 - What Happens When We Commit to Making Things?

Making ebooks, 30 Characters Challenge, the latest Quests, and more!

Download the MP3 here!

Why did we call this show "Lean Into Art?" What the heck do we mean by "leaning?" In this episode we take a few minutes to characterize what we call "Leaners," and then discuss some of the comics, art challenges, and experiments some of our favorite Leaners have been up to.

We also discuss the entries in the latest LIA Quest: This Character is Lying!

Links mentioned in this episode:

LIA Quest 10 entries:

Connect with Jerzy and Rob

LIA Cast 91 - What Happens When We Commit to Making Things?

Tuesday
Nov262013

LIA Cast 90 - How to Land Your Perfect Gig with Ryan Estrada

Freelancing, creative independence, Ryan Estrada, and more!

Download the MP3 here!

We've talked about sustaining our creativity on Lean Into Art Cast 89, but what about leveraging our creativity to sustain us? How do you avoid the creative work you don't want to do and find the jobs that bring you creative (and monetary) satisfaction?

We're joined once again by Ryan Estrada, author of the blog post How to Get Hired. Together we'll talk about how characterizing the work you want to do and presenting yourself well might bring you closer to landing the gigs you are excited about.

And don't forget-the deadline for LIA Quest 10 - This Character Is Lying is December 4!

Links mentioned in this episode:

Connect with Jerzy and Rob

LIA Cast 90 - How to Land Your Perfect Gig

Friday
Nov082013

LIA Cast 89 - Sustaining Your Creativity with Stephen McCranie

Download the mp3 here!

Ever made it partway through a creative project and everything just sputters out?

Kazu Kibuishi recently described the creative process:

  1. This is going to be awesome
  2. This is hard
  3. This is terrible
  4. I'm terrible
  5. Hey, not bad
  6. That was awesome

(via Kazu's Twitter)

If that's the cycle we can expect, how do we keep ourselves going during steps 2 through 4? We're joined by guest Stephen McCranie of the Doodle Alley comics essay series. Together we discuss strategies for keeping one's self motivated and centered in what is often an emotionally tumultuous endeavor.

We also announce the latest Quest! Check out This Character is Lying, a series of mini-challenges that will up your game in editing, writing dialog, and expressive moments in your stories.

And don't forget to share your results with the #liaquest10 tag!

Links mentioned in this episode:

Connect with Jerzy and Rob

LIA Cast 89 - Sustaining Your Creativity

Friday
Oct252013

LIA Cast 88 - Writing in the Cloud

Download the mp3 here!

We’ve talked in the past about keeping “kits” to capture our ideas anywhere we are. But how do we organize and manage them? With so many cloud storage options available, how do we choose which ones to use, and how to use them?

Links mentioned in this episode:

Connect with Jerzy and Rob

LIA Cast 88 - Writing in the Cloud

Monday
Oct142013

LIA Cast 87 - Your Storytelling for Gameplay and Visual Game Design

Download the mp3 here!

You've found yourself completely immersed in a game at one point or another. And as we often like to say on the LIA Cast, such moments are an opportunity to stop and ask why you are reacting this way. What did the game designer do to create the immersive experience? What design or storytelling choices did they make to convince you of the game's verisimilitude?

This time we discuss some of our favorite games and pick apart what they did to draw us in, followed by our on the ground section where Rob shares some tips and tools to get you started making your own games.

Links mentioned in this episode:

We also discuss the entries for LIA Quest 9 - Insta-Cast!

Connect with Jerzy and Rob

LIA Cast 87 - Your Storytelling for Gameplay and Visual Game Design