Sometimes we can talk ourselves out of having a good time in the visual arts by convincing ourselves that "if it's not work, it's not worth it". And while this can be true, is it an absolute truth? Can one achieve meaningful work in a spirit of play?
In this audio-only episode we use some of our classroom experiences as well as our experiences with video game play to explore the notion of inserting a playfulness into our workflow and approach, while fighting the old assumption that it can't be valuable if we had fun doing it.