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Friends of Lean Into Art

You are dedicated to your craft. You have spent countless hours honing your skills. You have a boundless curiosity for the underlying theories and structure of communicating ideas. You are the artist who finds the connections between your medium and other communications media. You are the artist who relishes in a setback; after all, it's a new opportunity to learn and grow. Inspiration is more than a haphazard mode of thought requiring constant nurturing: it is your natural state of mind.

Lean Into Art is where you go when you're ready to push yourself as an artist in new ways. As a place to learn communication arts online it combines an art-journaling approach, the best of live and time-shifted classes, and a recognition system that encourages students to finish projects, give feedback, even participate in teaching.

It's a big art challenge - that's why we put the enticing warning in the name. You have to lean into it.

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Sunday
Jan012012

Nathan Seabolt - GingerDead Man

This is something I did for fun, and to test out a few things in Illustrator CS5. It's something I thought about for a long time, and then created with very little prep-not a process I recommend.

Still fun, though.

I wanted to combine cute and creepy, and hopefully I have!

(Finished Work)

Monday
Dec122011

Snapshots from 30 Classes in 30 Days! (set #1)

It's tough to believe that 30 Classes in 30 Days has come and gone! Stay tuned, we have some news coming soon about how you can partake in the 30 Classes workshops!

Monday
Nov282011

Rob Stenzinger - Character Design Practice

This design is based on what I learned in Krishna Sadasivam<http://leanintoart.com/krishna-sadasivam/>'s Creating Crazy Characters<http://leanintoart.com/creating-crazy-characters/>class at Lean Into Art. More about this piece at my blog <http://interactive-storyteller.com>.

(practice, work in progress, art process)

Thursday
Oct202011

Morgan Eddington - Breaking Bad

Inspired from watching the show Breaking Bad.

(Finished Work)

Monday
Oct102011

Thumbnail/Final Comparison

Here's a comparison between my thumbnails and the final art from Chapter 2 of The Front: Rebirth.

You can see that while the moment choices are pretty much what I went with, the illustrations in the thumbnails are only meant to capture a sense of space and movement. I rarely worry about getting much detail or perfect anatomy on my characters.

The dialogue is equally rough. Panels 1 and 6 both went through revision. It's clear that I didn't have Jared's voice nailed at the time of the thumbnails, and I decided that Rex should probably refer to his adopted son as "son". That small revision changed him from aloof protector to stressed-out father.

But the idea is to blast through the thumbs quickly, focusing only on a few aspects of storytelling. Final dialogue, perspective, anatomy, and fine details can wait until the last round.

Jerzy